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INI File  |  1999-01-30  |  2KB  |  127 lines

  1. [INTERFACE]
  2. Origin = GERMAN
  3. Blueprint = PanzerIV
  4. Caption = Panzer IV D
  5. Icon = G22
  6. Label = PzIVD
  7. Date = 3911
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = PanzIVD
  12. Model2 = PzIVSm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1060
  15. Scale = 20.0
  16. Length = 5.9
  17. Width = 2.9
  18. Height = 2.7
  19. View1 = 0.0,-0.6,-0.6
  20. View2 = -0.6,-0.15,1.65
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 55
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineE
  27. HP = 300
  28. Wheels = 8
  29. Throttle = 20000.0
  30. ThrottleFactor = 0.6
  31. Speed = 40.0
  32. OffRoad = 8
  33. RevSpeed = 20.0
  34. Steering = 40.0
  35. BodyMass = 20.0
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.3
  41. WheelMass = 1.4
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44.  
  45. [AFV]
  46. FrontArmor = 31.0
  47. SideArmor = 20.0
  48. RearArmor = 15.0
  49. FrontTurret = 30.0
  50. SideTurret = 22.0
  51. RearTurret = 21.0
  52. TopArmor = 12.0
  53.  
  54. [WEAPON1]
  55. Type = PROJECTILE
  56. Object = Gun
  57. TraverseObj = Turret
  58. TraverseSpeed = 14
  59. ElevateObj = Gun
  60. ElevateMin = -8.0
  61. ElevateMax = 20.0
  62. Velocity = 690 
  63. ;(Velocity modified to reflect hollow-charge, H1 projectile performance).
  64. Mass = 4.4
  65. Caliber = 75
  66. Recoil = TRUE
  67. Projectile1 = AP
  68. Projectile2 = HE
  69. View = 0.3,0.0,0.2
  70. APAmmo = 20
  71. HEAmmo = 60
  72.  
  73. [WEAPON2]
  74. Type = PROJECTILE
  75. Object = CoaxMGun
  76. Parent = Gun
  77. Invisible = TRUE
  78. Location = 0.0,0.0,0.0
  79. Velocity = 785
  80. Mass = 0.005
  81. Caliber = 7.92
  82. Projectile1 = SLUG
  83. SlugAmmo = 3000
  84. Rate = 20
  85. View = 0.0,0.0,0.0
  86.  
  87. [WEAPON3]
  88. Type = PROJECTILE
  89. Object = MGun
  90. TraverseSpeed = 18
  91. TraverseMin = -20.0;
  92. TraverseMax = 20.0;
  93. ElevateMin = -10.0
  94. ElevateMax = 15.0
  95. Velocity = 785
  96. Mass = 0.005
  97. Caliber = 7.92
  98. Projectile1 = SLUG
  99. SlugAmmo = 3000
  100. Rate = 20
  101. View = 0.0,-0.3,0.05
  102.  
  103. [HI_RES_TURRET]
  104. LoResMat = TurTop
  105. LoResName = TurTop
  106. HiResMat = TurretTop
  107. HiRes = 0,0,255,255
  108.  
  109. [TEXTURE]
  110. Texture = Texture
  111. tread = 224,134,255,255
  112. Roller = 224,96,255,127
  113. RdWhl = 224,64,255,95
  114. DrvWhl = 224,33,255,62
  115. CupHatch = 224,0,255,31
  116. Bodytop = 0,0,63,127
  117. Turtop = 0,129,63,191
  118. Turside = 0,193,127,222
  119. BodyBack = 64,0,191,63
  120. BodyFrnt = 0,0,63,47
  121. Camo05 = 64,129,191,157
  122. general = 128,193,191,254
  123. BodyLUpr = 0,224,127,239
  124. CuplSide = 192,0,223,15
  125. BodyLLwr = 0,240,127,255
  126. WheelGrp = 64,157,191,191
  127. Solid = 3,4